@JackOfak @Gloss A-ah, ok, good.
I thought Ren'py is a quite opposite in regard of entry lol :D For example if you want to implement some sequential character animations, inventory system or global variables, everything should be a custom code basically. On the other hand, I don't find any good example of engine which is have all of that on the plug and play level :(
JackOfak
Sweet!
What leads you to chose Ren'py?
Music is awesome, is it all custom written or did you purchase an existed tracks?
Gloss
Ren'py just seemed like the platform with the lowest barrier to entry, there are extensive tutorials on the forums so it was just really easy to pick up and learn
Also thank you! Some of it is custom and some them are existing tracks that I've purchased that felt like they fit